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Tuebor

Role

Technical Artist Role (Shader Developer/Rigger), Tool Engineer

About Tuebor

Tuebor is a cross-genre 3rd person mmo-lite. It combines multiple elements from MMO, RPG, FPS, and MOBAs into a single cohesive game.

Players will be able to choose their favorite character, based on their preferred playstyle, and then jump into last stand, deathmatch, PvP, or even e-sport style play, depending on their own desires.

Experience

● Constructed pipelines for game development, including modeling, rigging and animation with use of Motion Capture data, materials including NVIDIA’s Apex real-time fabric technology, and VFX

● Designed rigs, blend shapes, and weight painted for a diverse assortment of over 60 characters

● Created dynamic sound FX and VFX materials for characters and environments, with particles and transitions

● Developed a game level, implementing artist’s concept ideas, while implementing an environment texturing workflow to decrease development time and remove constraints for 3D artists

Focus

Level designer, Animation Rigger, Motion Capture, Animation Pipeline Creator, advance material VFX, Sound Effect implementer, texture artist, 3d modeler.

Services

 Online Battle Arena, Computer

Material VFX and Rigging Video

Environment Artist

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